SSMPV1
Created November 15, 2025
Description
## **Detailed World Description**
I want a natural, vanilla-style Minecraft world with no unrealistic or custom fantasy elements.
The world should feel exactly like standard Minecraft terrain generation.
**World Size:**
* The world must have a hard world border at **5000×5000 blocks**, centered on the spawn point.
* Players should not be able to travel past this border.
**Spawn Area:**
* The player should spawn near the center of the world, in a reasonable and safe biome (Plains, Forest, or similar).
* The spawn region should look natural and not modified.
**Biomes:**
* Inside the 5000×5000 area, include **every vanilla Minecraft biome** at least once.
* Biomes should be placed naturally, with smooth transitions, proper climate logic, and realistic terrain variation.
**Structures:**
Include all standard, naturally generated Minecraft structures within the border, such as:
* Villages
* Pillager Outposts
* Temples (Desert, Jungle)
* Ruined Portals
* Shipwrecks
* Ocean Monuments
* Buried Treasure
* Mineshafts
* Stronghold (must exist so the game can be completed)
* Woodland Mansion
* Witch Huts
* Igloos
* Ancient Cities (if the world version supports them)
* Bastions & Nether Fortresses reachable from the overworld portals
* All other vanilla-generated structures for the chosen version
**Game Completion Requirements:**
* The world must include at least one **Stronghold with a functioning End Portal** within the border.
* The Nether must be fully normal so players can progress to the End.
* End dimension should be unchanged.
**Overall Requirements:**
* Terrain should look like standard Minecraft world generation.
* No extreme or custom terrain shapes.
* No mods or unrealistic modifications unless required for generation.
* Stable performance within the 5000×5000 area.
Quick Info
CreatedNov 15, 2025
TypeJava Minecraft World
Server Version1.21.9