SSMPV1

Created November 15, 2025

Description

## **Detailed World Description** I want a natural, vanilla-style Minecraft world with no unrealistic or custom fantasy elements. The world should feel exactly like standard Minecraft terrain generation. **World Size:** * The world must have a hard world border at **5000×5000 blocks**, centered on the spawn point. * Players should not be able to travel past this border. **Spawn Area:** * The player should spawn near the center of the world, in a reasonable and safe biome (Plains, Forest, or similar). * The spawn region should look natural and not modified. **Biomes:** * Inside the 5000×5000 area, include **every vanilla Minecraft biome** at least once. * Biomes should be placed naturally, with smooth transitions, proper climate logic, and realistic terrain variation. **Structures:** Include all standard, naturally generated Minecraft structures within the border, such as: * Villages * Pillager Outposts * Temples (Desert, Jungle) * Ruined Portals * Shipwrecks * Ocean Monuments * Buried Treasure * Mineshafts * Stronghold (must exist so the game can be completed) * Woodland Mansion * Witch Huts * Igloos * Ancient Cities (if the world version supports them) * Bastions & Nether Fortresses reachable from the overworld portals * All other vanilla-generated structures for the chosen version **Game Completion Requirements:** * The world must include at least one **Stronghold with a functioning End Portal** within the border. * The Nether must be fully normal so players can progress to the End. * End dimension should be unchanged. **Overall Requirements:** * Terrain should look like standard Minecraft world generation. * No extreme or custom terrain shapes. * No mods or unrealistic modifications unless required for generation. * Stable performance within the 5000×5000 area.
SSMPV1

Quick Info

CreatedNov 15, 2025
TypeJava Minecraft World
Server Version1.21.9